Maker–Breaker Games with Constraints

dc.citation.epage667
dc.citation.spage663
dc.contributor.authorForcan, Jovana
dc.contributor.authorMikalački, Mirjana
dc.date.accessioned2023-10-19T11:58:51Z
dc.date.available2023-10-19T11:58:51Z
dc.date.issued2021
dc.description.abstractWe analyse the unbiased WalkerMaker–WalkerBreaker game, a variant of the well-known Maker–Breaker positional game where both players Maker and Breaker are constrained to choose their edges according to a walk. Here, we consider two standard graph games - the Connectivity game and the Hamilton Cycle game played on the edge set of the complete graph, Kn, on n vertices, and show how fast Walker-Maker can build desired spanning structures in these games.
dc.identifier.doi10.1007/978-3-030-83823-2
dc.identifier.urihttps://vaseljena.ues.rs.ba/handle/123456789/851
dc.language.isoen
dc.sourceExtended Abstracts EuroComb 2021
dc.subjectPositional games, Maker–Breaker games, Spanning tree, Hamilton cycle
dc.titleMaker–Breaker Games with Constraints
dc.typeArticle
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